v0.3.0 (05.06.2023) https://gbatemp.net/threads/raptor-call-of-the-shadows-nx.634044/ https://github.com/RetroGamer02/raptor-consoles/tree/switch To start the game, press B button in main menu, then Dpad down, '+' button, Dpad down, '+' button again, select the desired difficulty, then B, A, B, and B again. # Raptor3ds by RetroGamer02 and Ryan Based on the reverse-engineered codebase from Raptor Call Of The Shadows by nukeykt, skynettx, and wel97459. ## Media Click on the link to watch some videos showing the project in action https://www.youtube.com/channel/UCYgpHKf7CRhP-SAtQnWR0OQ ## Installing You can use the original assets (GLB files) from Raptor Call Of The Shadows v1.2 fullversion. Important only the DOS version v1.2 is compatible! You have to take care of these files yourself. A DSP Dump is needed for sound to work. Copy the `Raptor3DS.3dsx` to the 3ds directory on your SD Card or the Raptor3DS.cia to the cias directory and install with FBI. ### Fullversion Copy the following files to the 3ds/Raptor directory: ``` FILE0002.GLB FILE0003.GLB FILE0004.GLB ``` ## Config For most options 0 is off and 1 is on. In the setup.ini aspect1to1 has changed to screen_mode. The setup will default it to fit to height. Screen mode 0 is fit to height, 1 is 1to1 aspect ratio, and 2 is fullscreen. ## Cheats Having trouble in your game? Try pressing Start and Y at the same time while in game! Warning will erase your current score/cash. ## Build The project supports devkitpro 3ds dev environment. When you have installed git on your system you can clone the repository by type in `git clone https://github.com/RetroGamer02/raptor3ds.git`. Run msys2 and type make. ## Thanks Special thanks to [nukeykt](https://github.com/nukeykt) and [wel97459](https://github.com/wel97459) for their great work on the reconstructed source code. Also many thanks to [schellingb](https://github.com/schellingb) for the great TinySoundFont library and to all contributors from the [chocolate-doom project](https://github.com/chocolate-doom) for the awesome libtextscreen. Furthermore, many thanks to Tim Brechbill for the TimGM6mb soundfont. ## Raptor3DS Thanks Special thanks to GBATemp's MrGone and CrashMidnick for Testing on New 3DS Models ## Lib Source Custom SDL 1.2 for Custom Ctru 2.2.0 and Citro3D 1.7.0 https://github.com/RetroGamer02/libctru https://github.com/RetroGamer02/SDL-3DS